Here is a list of all class members with links to the classes they belong to:
- GetOrElse()
: FxSharp.Either< TLeft, TRight >
, FxSharp.Maybe< T >
- IsLeft
: FxSharp.Either< TLeft, TRight >
- IsRight
: FxSharp.Either< TLeft, TRight >
- IsUninitialized
: FxSharp.Either< TLeft, TRight >
- Match< TResult >()
: FxSharp.Either< TLeft, TRight >
, FxSharp.Maybe< T >
- Match_()
: FxSharp.Either< TLeft, TRight >
, FxSharp.Maybe< T >
- Otherwise_()
: FxSharp.Maybe< T >
- Select< TResult >()
: FxSharp.Either< TLeft, TRight >
, FxSharp.Maybe< T >
- Select_()
: FxSharp.Either< TLeft, TRight >
, FxSharp.Maybe< T >
- SelectMany< TInner, TResSuccess >()
: FxSharp.Either< TLeft, TRight >
- SelectMany< TInter, TResult >()
: FxSharp.Maybe< T >
- SelectMany< TResSuccess >()
: FxSharp.Either< TLeft, TRight >
- SelectMany< TResult >()
: FxSharp.Maybe< T >
- ToMaybe()
: FxSharp.Either< TLeft, TRight >
- ToString()
: FxSharp.Either< TLeft, TRight >
, FxSharp.Maybe< T >